1.3.5 — The Stability Update
A large refactor of almost all Titan systems (Shifters and Pure) ahead of the multiplayer server, which was then in whitelisted testing. Posted 6 February 2023 (edited 12 February 2023).
Mechanic
Section titled “Mechanic”- Changed Titans spawn radius.
- Disabled Shifter colour names.
- Pure Titans only grab players in front of them.
- Added a config for the Colossal explosion.
Balance
Section titled “Balance”- Removed a warning.
- Increased turret damage.
- Increased Vladlen hitbox size.
- Increased Titan Allan hitbox.
- Changed Shifter icon models.
- Changed the Cart’s storage model.
- Changed Shifter vars from tags to scoreboards.
- Check for two Shifters of the same type and kill.
- When a Shifter is dead, stop looking for the player.
- Restore the player’s inventory after Ymir’s warning.
- Added the
deadtag to a Shifter’s body if the player leaves. - Made Fanfo’s Curse toggleable.
- Changed villagers to detect the head via a predicate instead of
@e. - Use only gamemode scoreboards; removed them from Shifter vars.
Bugfix
Section titled “Bugfix”- Colossal explosion was not making sound.
- Cart turrets were not dealing damage.
- ODM was not working when updating the datapack.
- Fixed block tag for 1.16.5.
- Colossal flash was not making sound.
- Curse of Fanfo was not working if the player had multiple curses.
- Reset the Shifter health bar when killed offline.
- Fixed throwing Shifter items.
- Don’t spawn villager heads.
- Fixed villagers not having babies.
- Don’t show pig hurt particles.
- Villagers had a chance to drop heads.
Source: Discord #final-versions thread “V.1.3.5 The Stability Update!” (2023-02-06).