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2.1 — The Villager Update

  • Introduced: Beast titan!

  • Added: “Perfect Game” (Beast) blocks now breakable.

  • Added: Press F to roar as a Titan (Beast and Attack).

  • Added: When a player dies as a pure titan, the pure titan does not die.

  • Updated: Replaced vanilla lightning bolt with a custom alternative.

  • Added Feature: Villagers and players can be injected using the Syringe!

  • Updated: Players using the odm can now escape from “Perfect Game” (Beast) during mid-air

  • Added: Beast Sense ability for the Beast Titan

  • Added: Roar of Ruin ability for the Beast Titan

  • Added: Game Set skill for the beast titan!

  • Updated: Pure titans now globally track players!

  • Updated: Enabled block destruction in Perfect game

  • Feature Added: Mighty Reach ability for the Beast titan!

  • Feature Added: Release ability for the Beast titan!

  • Feature Added: Perfect Game ability for the Beast titan!

  • Updated: Beast Titan ability textures and descriptions

  • Added: Beast Titan NEW animation: Game Set

  • Added: Beast Titan NEW animation: Idle

  • Added: Beast Titan NEW animation: Walk

  • Added: Beast Titan NEW animation: Sneak

  • Added: Beast Titan NEW animation: Grab

  • Added: Beast Titan NEW animation: Throw

  • Added: Beast Titan model

  • Updated: Completed Beast Titan texture

  • Updated: Completed Beast Titan decay textures

  • Feature Added: Beast Titan NEW animation: Born

  • Feature Added: Beast Titan NEW animation: Decay

  • Updated: Revamped the look of the bossbar for all shifters

  • Added: Config option to decrease shifter’s spawn rate.

  • Added: Config option to disable spawn as a shifter.

  • Renamed: /function snc:auxiliar/try/ to /function snc:api/get/shifter/ for consistency

  • Added: Config option to alter pure titan spawn rate.

  • Rework: Pure Titans now belong to Macros!

  • Rework: Moved the entire shifter’s system to macros!

  • Updated: Pure Titans damage increased by +2

  • Added sound when a shifter ability is used

  • Resolved: Colossal and Cart now properly die when timer hits 0.

  • Resolved: Shifters no longer fall on dirt_path.

  • Resolved: Entities no longer being read by /tick after death.

  • Resolved: Advancements background lacking texture.

  • Resolved: Advancement for the Beast titan not being displayed correctly.

  • Resolved: Beast Titan no longer spawns underground.

  • Resolved: Corrected Pure Titans model position.

  • Resolved: Pure Titans no longer grab you globally in multiplayer


Source: Modrinth shingeki-no-craft changelog for 2.1 (2023-11-12).