2.2.4 — Sea of Flowers
Mechanic
Section titled “Mechanic”-
Added: ODM Mode Selection. Right click + Sneak to toggle!
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Added: You can only reload your ODM while standing on ground.
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Added: Reinforced ODM. An upgrade to base ODM that can be obtained using a smithing table.
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Added: Players can load up to 6 blades in the ODM
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Added: Advancements for Iceburst Stone
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Added: Advancement for “Firearms Guide”
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Added: Gas System!
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Added NEW Item: Iceburst Stone
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Added: Dash when hitting with ODM
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Added: Carbine an Automatic Rifle that can be loaded up to 30 bullets
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Added: Mauser a handgun that can be loaded up to 10 bullets
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Rework: Rifle -> Carcano, now it can load up to 6 bullets
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Added NEW Guide: Firearms
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Added NEW advancement: Gunslinger!
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Added NEW advancement: Mankind!
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Added NEW advancement: Bullet Hell
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Added NEW advancement: Sharpshooter!
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Added: Titans now Attack Villagers!
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Added: Scouts Hood (Assault)
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Added: Scouts Cape (Assault)
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Added: Scouts Harness (Assault)
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Added: Scouts Boots (Assault)
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Improved: Spin Attack Model
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Improved: ODM Blades texture and model
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Updated: Spin Dash animation doubled sp AikoLab APP — Today at 9:24 PM eed!
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Added NEW Sprite: Mauser Ammo
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Added NEW Sprite: Carcano Ammo
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Added NEW Sprite: Carbine Ammo
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Added NEW Model: Mauser
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Added NEW Model: Carbine
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Updated Model for Carcano
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Updated: Descriptions for ODM
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Added: New sounds and Particles for Ameer
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Added: New sounds and Particles for Valentina
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Added: New sounds and Particles for Zwei
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Added: New sounds and Particles for Michelle
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Added: New sounds and Particles for Zick
Balance
Section titled “Balance”-
Increased Ranks debuffs when a player is carrying too many thunder spears. Slowness -> Slowness + Blindness + Darkness
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Increased Thunder Spears crafted Amount: 1 -> 2
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Updated: ODM blades can break with Titans -> Any entity
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Increased ODM Attack Damage: 6 -> 9
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Increased ODM Attack Speed Damage: -0.6 -> -3.2
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Pillager chance to spawn with: Carcano: 25%, Mauser 75%.
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Reduced Titan Spawning: from 5% to 3% (Per second)
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Increased interaction range when holding the gas_trigger blade from 6 to 8
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Scouts (Exploration) armor: Unbreakable -> Iron Durability. Can be repaired in an anvil with leather
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Increased Scout’s Armor’s Protection: 0 -> 1
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Increased Golden Mark Max Stack Size: 64 -> 99
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Moved: Reloading Blades/Thunder Spears from Crafting to: Hold charge in Mainhand while having ODM in Offhand
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Performance: Moved Titan Spread from being ran by player (@e) to the spawner itself (@s)
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Performance: Reduced x5 the cost of summon a volt: 572 it/tick -> 120 it/tick
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Performance: Moved Check to summon shifter’s body from human/tick to human/trigger
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so It’s only read once
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Performance: HP shifter_vars are updated every time HP changes instead of every tick
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Performance: Shifter’s skin now only updates when HP changes instead of every tick
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Added: Crossbows are back!
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Added: Bats are back!
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Added: Leads are back!
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Updated: Descriptions for ODM and Gas trigger
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Updated: Introduction’s Guide. Added Iceburst Stone
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Added: Config to enable/disable ODM Gas
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Added: Config to enable/disable Titan Global Tracking
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Changed: Constantly checking Shifter’s Armor (Helmet, Chestplate, Heggings, Boots)
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Curse of the binding with invisible armor (Performance)
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Changed Pure Titans attack detection: @e -> Direct reference using macros
Bugfix
Section titled “Bugfix”-
Fixed: Titans not spawning in snow biomes
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Fixed: Villagers won’t sleep anymore after the first time
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Fixed: Can’t eat marly soldiers as armored titan
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Fixed: Can’t Respawn as shifter after dying
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Fixed: Titans can spawn on top of villagers
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Fixed: ODM (no blade) applying attribute damage to user
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Fixed: Vladlen was not moving on xz axis while jumping
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Fixed: Ameer was not dealing damage with Attack_2
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Fixed: Particles position when a pure titan attacks a human
Source: Modrinth shingeki-no-craft changelog for 2.2.4 (2024-10-04).