Version 2.3.1
Mechanic
Section titled “Mechanic”-
Added Jaw Titan!
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Added new ability for Jaw Titan: Feral Leap!
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Added new shifter passive (Jaw Titan): Unyielding Jaws!
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Added new ability for Jaw Titan: Jaws of the Beast!
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Added new ability for Jaw Titan: Mauling Blitz!
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Added: NEW Cooldown system for Titan Shifters!
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Added NEW Wandering trader: Ellie, the discs seller!
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Added: Bullets now break glass
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Added NEW Abnormal Titan: Groover
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Added: More effects when an infected player gets transformed such as darkness, slowness and a message in chat
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Added: Cart’s Titan turrets recoil effect
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Added: Slam shockwave when falling to Attack, Armor and Jaw Titans
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Added: More effects on bullet land
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Added NEW Intro!
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Reworked Attack Titan Iron Fists combo
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Added NEW Soundtrack: One Last Hope
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Added NEW Background music: Shingeki no Craft Theme
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Added: Beast titan bite animation
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Added: Attack Titan bite animation
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Added: Armor Titan bite animation
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Added: Jaw Titan bite animation
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Added: Beast Titan roar animation
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Added: Attack Titan roar animation
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Added: Armor Titan roar animation
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Added: Beast titan run animation
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Added: Jaw Titan roar animation
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Updated: Attack titan run animation
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Updated: Armor titan run animation
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Added: Jaw titan run animation
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Updated: Armor titan charge animation
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Updated: Armor titan jabs animations
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Added: Attack titan jump animation
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Added: Armor titan jump animation
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Added: Jaw titan jump animation
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Added: Armor titan rocket punch animation
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Added: Jaw titan Mauling Blitz animation
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Added: Attack titan punch_1 animation
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Added: Attack titan punch_2 animation
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Added: Attack titan punch_3 animation
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Added: Attack titan kick_1 animation
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Added: Attack titan kick_2 animation
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Added: Attack titan kick_3 animation
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Added: Cart Titan Jaw’s passive
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Added: Colossal Titan Jaw’s passive
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Added: Attack Titan Jaw’s passive
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Added: Armor Titan Jaw’s passive
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Added: Beast Titan Jaw’s passive
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Updated: Short and Tall grass textures
Balance
Section titled “Balance”-
Lowered energy required to farm with Cart’s Titan
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Added: Flag to prevent spam killing to force born as a shifter, resets every 15 minutes
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Added: Flag to prevent spam killing to force born with royal blood, resets every 15 minutes
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Decreased: Area to transform infected players from Infinite to 24 chunks around the titan
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Increased time to inject a human from 3 to 5 seconds
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Increased: Shifter lightning volume from 5 chunks to 24 chunks
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Increased: Shifter roars volume from 5 chunks to 24 chunks
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Increased time to chain a human from 3 to 5 seconds
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Rework: Cart’s Jumping Queen, to a backwards dash in order to escape.
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Increased: Overall dashes and mobility for all shifters
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Cart’s Frenzied Maul: dmg 30 → 20 - cooldown 0s → 4s
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Attack Titan Run Speed: 0.36 → 0.40d
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Reworked Attack Titan Child of the Devil combo
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Reworked Attack Titan Low Kick combo
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Attack’s Declaration of War: dmg 18 → 12
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Beast Titan Run Speed: 0.20d → 0.32d
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Beast’s Perfect Game: dmg 50 → 80 - cooldown 0s → 25s
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Beast’s Game Set: cooldown 0s → 15s
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Beast’s Roar of Ruin: dmg 10 → 12 - cooldown 0s → 4s
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Armor Titan Run Speed: 0.31d → 0.315d
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Armor’s Fortified Restoration: dmg 25 → 30 - cooldown 0s → 20s
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Armor’s Titanic Rush: dmg 25 → 35 - cooldown 0s → 20s
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Added: config to enable fire spread
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Improved Cart’s Titan performance on Barrels and Turrets, moving from @e to direct UUID Notation
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Increased: Curse of the shifter’s config from 2 days → 3 days
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Generalized Shifter’s Regeneration system, Max HP from 72 to 1024!
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Reworked: Cart’s Titan shipload, Removed clipping and now is made from iron! (Reflective with some shaders)
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Added new attribute to Motion System: Unstopabble!
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Added: Config to disable survival mode
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Added: Config to disable death message
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Removed: Combo System from Shifter’s main. Now it triggers when the ability is used
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Performance: Changed the titan movement detection from using 2 scoreboards + operation to keybinding predicate
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Added: Config to disable broadcast
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Moved shifters abilities from tick detection to advancements
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Performance: Reduced the number of checks in Titans despawning system from 20/s to 1/s
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Added: Config to disable titan drops (xp, and pages)
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Performance: “Titan Vars” such as scoreboards, now initialize when a shifter spawns
Bugfix
Section titled “Bugfix”-
Hotfix: Attack Titan body wasn’t properly being removed
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Fixed: Shifter Lightning sfx set to “mono” channel
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Fixed: Removed extra entity “pivot” from AJ shifters
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Removed: Monster hunter toast
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Fixed: Armor’s Titan Mask offset
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Fixed: Inject and Handcuff villagers were not being triggered when looking directly to the entity
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Fixed: Thunder spears not dealing proper damage to shifter
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Fixed: Cannons not reliably detecting large hitbox entities
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Fixed: Thunder Spears not reliably detecting large hitbox entities
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Fixed: Player infected tag was not being removed on death
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Fixed: Trigger transform not working properly on titan shifters
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Fixed: Infinite loop while trying to trim a non-trimmable item (Armored)
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Fixed: Dismounting bug when sneak + move repeatedly
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Fixed: Armored Titan draining energy when using “Titanic Rush”
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Fixed: Cart Titan’s jumping queen not working properly on some angles
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Fixed: Colossal explosion dismounting nearby shifters
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Fixed: Armor Walk/Run animation were “starting” instead of resuming the previous animation
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Fixed: Beast Titan massive damage when dropping the rock
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Fixed: Colossal grabs everything, even villagers!
Source: Modrinth shingeki-no-craft changelog for 2.3.1 (2025-07-30).